Development of Visual Comics Physics Media on Atomic Physics Materials for Physics Learning in Senior High School

Putri Indah Ramadhani, Arita Fajar Damasari, Nova Romadhon, Trias Rizqi Febrianti, Bambang Supriadi, Lailatul Nuraini

Abstract



Physics is one of the subjects in high school which consists of facts, concepts, principles, laws, postulates, and scientific theories and methodologies. Students consider physics to be difficult because many physics concepts are abstract and difficult to understand. In this case, learning media is needed that can be used to assist teachers in clarifying the material. The purpose of this research is to develop comic visual learning media on atomic physics material. The method used in this research is research and development. Data were obtained from validation assessments by 2 material experts and 2 media experts as well as small group trials with a sample of 10 students. This research was conducted in 2022 at SMA Negeri Klakah. The result of the research is that the visual media of physics comics in terms of the material aspect has an average validity of 3.8 with a very high feasibility category. Judging from the media aspect, the physical comic visual media has an average validity of 3.6 with a very high eligibility category. The results of the trial limited to a small group obtained an average of 3.35 in the practical category. The research concludes that based on the categories of validity and practicality, the visual media of physics comics on atomic physics material that has been developed is very feasible and practical to use in learning Atomic Physics in Class XII Senior High School.


Keywords


atomic physics, comics, learning physics, visual media

References


Anesia, R., Anggoro, B. S., & Gunawan, I. (2018). Pengembangan Media Komik Berbasis Android Pada Pokok Bahasan Gerak Lurus. Indonesian Journal of Science and Mathematics Education, 1(1), 53-57. https://ejournal.radenintan.ac.id/index.php/IJSME/index

Aslamiyah, L., Maturi, & Eko Nugroho, S. (2017). Pengembangan Media Pembelajaran Komik Fisika Berbasis Integrasi-Interkoneksi Nilai-Nilai Al qur'an. UPEJ Unnes Physics Education Journal, 6(3), 44-52.

Baok, D. T., Mellu, R. N. K., & Mataubenu, K. D. F. (2021). Increasing Students’ Motivation and Cognitive Learning Outcomes Through the Application of Learning Media Physics Based on Snakes and Ladders Game in Class X SMA. Jurnal Geliga Sains: Jurnal Pendidikan Fisika, 9(2), 115-122.

Erlina, P. E. Y., Lesmono, A. D., & Nuraini, L. (2022). Sikap Ilmiah Siswa Menggunakan Model Problem Based Learning Dengn Pendekatan Sistem Pada Pembelajaran Fisika. Jurnal Inovasi dan Pembelajaran Fisika, 9(1), 42-50.

Isty, M. F., Nor, M., & Sahal, M. (2021). The Development of Mobile Augmented Reality-Based Science Learning Media on Earth Layer Materials and Disasters in Class VII Junior High School. Jurnal Geliga Sains: Jurnal Pendidikan Fisika, 9(1), 60–69. https://doi.org/10.31258/jgs.9.1.60-69

Kusumastuti, A., Khoiron, A. M., & Achmadi, A. T. (2020). Metode Penelitian Kuantitatif. Yogyakarta: Deepublish.

Nandyansah, W., & Suprapto, N. (2019). Pengembangan Media Pembelajaran Berbasis Augmented Reality Untuk Melatihkan Keterampilan Berpikir Abstrak Pada Materi Model Atom. IPF: Inovasi Pendidikan FIsika, 8(2), 756-760.

Nuraini, L., Astutik, S., Sudarti, & Royani, S. N. M. (2022). Analisis Kemampuan Penguasaan Konsep IPA Terpadu dan Kepedulian Lingkungan Mahasiswa Melalui Penggunaan Bahan Ajar Pengolahan Tebu Sebagai Energi Terbarukan. Jurnal Kumparan Fisika, 5(1), 15-22.

Putra, A., & Milenia, I. F. (2021). Systematic Literature Review: Media Komik dalam Pembelajaran Matematika. Mathema Journal, 3(1), 30-43. https://doi.org/10.33365/jm.v3i1.951

Rahil, Yahya, F., & Walidain, Sri, N. (2019). Pengembangan Komik Sebagai Media Pembelajaran Fisika pada Materi Suhu Kelas X. Jurnal Kependidikan, 3(2), 43-52. https://www.e-journallppmunsa.ac.id/index.php/kependidikan/article/view/25/24

Rendi, Sumaryati, & Purwanti, P. (2020). Pengembangan Media Pembelajaran Komik Fisika Materi Pokok Pengukuran Untuk Siswa SMA Negeri 1 Compreng. Navigation Physics : Journal of Physics Education, 2(2), 74-83. https://doi.org/10.30998/npjpe.v2i2.488

Susilawati, Oktova, R., & Lestari, D. P. N. (2017). Media Pembelajaran Fisika Modern Berbasis Android Menggunakan Adobe Flash CS6 dengan Animasi Tiga Dimensi pada Materi Model Atom untuk Siswa Kelas XII SMA. Prosiding SNFA (Seminar Nasional Fisika Dan Aplikasinya), 2, 233-240. https://doi.org/10.20961/prosidingsnfa.v2i0.16402

Tanjung, W. R. B., Ruhiat, Y., & Saefullah, A. (2018). Pengembangan Media Pembelajaran Komik Fisika pada Materi Hukum Newton. Prosiding Seminar Nasional Pendidikan Fisika, 1(1), 19-23. https://jurnal.untirta.ac.id/index.php/sendikfi/index

Ulumiyah, W., Masturoh, L., Nuraini, L., & L, S. A. (2022). Efektivitas Penerapan Model Pembelajaran Problem Based Learning Disertai PhET Simulation pada Pokok Bahasan Elastisitas dan Hukum Hooke di SMA. Jurnal Phi: Jurnal Pendidikan Fisika dan Fisika Terapan, 3(1), 75-78.

Wahyuni, A., & Lia, L. (2020). Pengembangan Komik Fisika Berbasis Kearifan Lokal Palembang di Sekolah Menengah Atas. Jurnal Penelitian Pembelajaran Fisika, 11(1), 37-46. https://doi.org/10.26877/jp2f.v11i1.4187

Wijaya, T. P., Triwijaya, A., Menix, F., & Desnita. (2021). Meta-Analysis of The Effect of Problem Based Learning Model on Understanding Physics Concepts of High School Students. Jurnal Geliga Sains: Jurnal Pendidikan Fisika, 9(1), 26-34. https://doi.org/10.31258/jgs.9.1.26-34




DOI: http://dx.doi.org/10.31258/jgs.10.1.44-52

Refbacks

  • There are currently no refbacks.


Copyright (c) 2022 Putri Indah Ramadhani, Arita Fajar Damasari, Nova Romadhon, Trias Rizqi Febrianti, Bambang Supriadi, Lailatul Nuraini

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

Jurnal ini terdaftar dan terindeks pada: